﻿using System.Collections.Generic;


namespace nkl
{
    public enum ItemType
    {
        /// <summary>
        /// 消耗品
        /// </summary>
        consumables = 0,
        /// <summary>
        /// 装备
        /// </summary>
        equipment,
    }

    public class HeroBag<HeroBagItem> : BasePool<HeroBagItem> where HeroBagItem : class, new()
    {
 
    }

    public class HeroBagItem
    {
        public int id { get; set; }
        public int count { get; set; }
        public ItemType type { get; set; }
    }
}